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Skill points are limited early on.
Spend them wrong, and progression feels slow.
Spend them right, and the game opens up.
Here are the best early investments — regardless of build.
⭐ Universal Early Must-Haves
🛌 Well Rested – 1 Skill Point
Extends your rested bonus by 5 minutes.

More stamina.
More regen.
Longer exploration runs.
This is always worth it.
🦘 Double Jump – 2 Skill Points
Arguably the best early skill in the game.

- Faster traversal
- Easier climbing
- Better combat positioning
- Access to hidden chests
Unlock this as soon as possible.
🔥 Survivor Tree – Highly Recommended
If you plan on exploring the Shroud early (you should), these are massive.
🔥 Inner Fires – (Survivor Tree)
+2 Minutes Maximum Time in the Shroud

This directly increases how long you can survive inside the Shroud.
Huge quality-of-life boost.
🔥 Relentless Flame – (Unlocked after Inner Fires)
+5 Minutes Maximum Time in the Shroud

Yes. Five minutes.
Together, these two skills add +7 minutes total Shroud time.
That completely changes early Shroud exploration.
If you felt rushed before — this fixes it.
🗡 Combat Utility Picks
Sneak Attack – 3 Skill Points
10x damage to unaware enemies.

Great for thinning groups before full combat starts.
Water Aura – 3 Skill Points
1 HP per second regeneration.

Especially strong for Intelligence builds and co-op.
Blink – 4 Skill Points
Replaces dodge roll with short teleport.

High-skill, high-survivability option.
Evasion Attack – 4 Skill Points
Offensive mobility skill.

Close gaps while staying protected.
🔄 Can You Respec?
Yes.
You can respec at the Flame Altar using Runes.
So don’t stress too much — you can experiment.
Need runes?
See the guide: How to Farm Runes (click here)
Gamenautica Recommendation (Early Game Priority Order)
- Double Jump
- Well Rested
- Inner Fires
- Relentless Flame
- Then build toward your preferred combat style
Traversal + Shroud time first.
Damage second.
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