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Quick Answer
Complete four simple camp chores in any order: move the sacks, drive in the tent stakes with a mallet, break the rocks blocking the wagon and push it in, and raise the banner using Nature’s Grasp. None of this is timed or difficult.
This is a hands-on tutorial for camp interactions. The only thing that confuses players is figuring out which tool to use at each objective.
Quest Overview
- Region: Hernand
- Chapter: 3 — Howling Hill / Homestead
- Requirement: First Step to Rebuilding completed
- Reward: Iron Ore x5
Step-by-Step Walkthrough
All four objectives can be done in any order. Pick whichever marker is closest and work around the camp.
Move the Sacks (Middle Marker)
Head to the middle marker. You’ll find 3 sacks on the ground. Pick each one up and carry it to the highlighted drop spot behind you where the other sacks are stacked. Drop each sack, go back, repeat until all three are placed.


Drive in the Stakes (Northernmost Marker)
There’s a small table at this marker with a mallet on it. Pick up the mallet and equip it from the item wheel. Use it to drive in all 4 tent stakes — each one takes 3 hits. The game will prompt you with the controls when you first pick up the mallet.


Push the Wagon (Second Northernmost Marker)
A wagon covered in hay is sitting outside the tent with rocks blocking it. Next to the wagon is a crate with a pickaxe leaning against it. Pick up the pickaxe and equip it from the item wheel. Target the rocks and break them — there are 3 in total.
Once all rocks are destroyed, walk behind the wagon and push it into the tent.


Raise the Banner (Southernmost Marker)
Find the banner lying on the ground at this marker. Use Nature’s Grasp to pick it up and place it into the banner holder. Same ability you used during the burning house rescue — the button prompt appears when you’re close enough.


GameNautica Tips / Common Mistakes
Equip the right tool before approaching each objective. Each of the three tool-based tasks uses a different item — mallet, pickaxe, Nature’s Grasp. Swapping through the item wheel at each station is smoother than running back and forth wondering why your character won’t interact.
Do the objectives in order of proximity. They can be done in any order, so just grab whichever is closest rather than backtracking across the whole camp.
Don’t skip the tutorial prompts. The mallet and pickaxe are introduced here because you’ll use them throughout Crimson Desert for camp activities and crafting. Worth getting comfortable with the controls now.
Unlock the fast travel point near the camp. There’s a fast travel point right by the Greymane camp — easy to miss once you’re focused on camp objectives. Take a minute to activate it before moving on. Since the camp becomes a hub you’ll be returning to often, this saves a lot of riding later.

FAQ
Do I have to complete the objectives in a specific order? No. All four can be done in any order.
How do I use the mallet? Pick it up from the table near the tent, equip it from the item wheel, and use it on each stake. 3 hits per stake, 4 stakes total.
How do I break the rocks blocking the wagon? Use the pickaxe leaning on the crate next to the wagon. Equip it from the item wheel and target each rock — there are 3 total.
What is Nature’s Grasp? The same ability you used to move the burning logs in The Flames of Greed. Button prompt appears when you’re near the banner.
What quest comes after A Fresh Start? Check your quest log once the camp is complete — the next quest triggers automatically.
Can I play A Fresh Start as Damiane? Yes. The camp objectives can all be completed with Damiane. Just know that when you try to start the next main quest afterwards the game prompts you to switch back to Kliff, as the main storyline follows him.
Is there a fast travel point near the camp? Yes. There’s an unlockable fast travel point near the Greymane camp. Activate it while you’re in the area — you’ll be coming back here often.
Previous Quest: First Step to Rebuilding Next Quest: Reward for Their Sweat
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